Thursday, January 29, 2009

SimCity a city-building simulation game

The objective of SimCity, as the name of the game suggests, is to build and design a city, without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city.

Also, the player may face disasters including: flooding, tornadoes, fires, earthquakes and attacks by monsters. In addition, monsters and tornados can trigger train crashes by running into passing trains. Later disasters in the game's sequels included lightning strikes, volcanoes, meteors and attack by extra-terrestrial craft.
In the SNES version and later, one can also build rewards when they are given to them, such as a mayor's mansion, casino, etc.

Wednesday, January 28, 2009

JumpStart 3D Virtual World, Adventure Based Learning For Kids

Games in the JumpStart series are designed for a variety of ages, from infancy through preadolescence. The games combine adventure, puzzles, and problem-solving, and typically feature a printable progress report. In general, JumpStart games designed for younger children are more common/plentiful than ones for older children and tend to include more activities than those for older children.
Visit: JumpStart 3D Sit.
Visit: JumpStart Wikipedia for more information.